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Diablo for PS1

Last update was on: Saturday, May 30, 2020

“Monty Haul.” “Hack and Slash.” If these names mean anything to you, you’ll likeDiablo. The story is simple and doesn’t get in the way of the action: the demon Diablo has set upshop beneath the cathedral on the edge of town, and it’s your job to destroy him.

Diablo was and is one of the great PC role-playing games, and this PlayStation port holds true tothe original. You create your character–Warrior, Sorcerer, or Rogue–and take him or her up in experiencelevels as you hack your way down, level by level, to the bottom of the dungeon beneath the cathedral,where Diablo awaits. Along the way you gain a lot of cool magical artifacts, weapons, and equipment.These mystical tools define your character as much as or more than the obligatory character stats such asstrength, dexterity, and stamina.

The game’s only flaws are due to its translation to the PlayStation. The controls can be difficult, especiallywith ranged weapons, and the two-player mode throws both characters on the same screen, often making itproblematic to negotiate the various rooms of any given level.

Complaints aside, Diablo is a solid hack and slash adventure game. You’d be either a fool or acoward to pass it up. –John Cocking


  • Great hack and slash action
  • Magical goodies galore
  • Classic dungeon crawl


  • Awkward controls
  • Frustrating 2-player mode


Blizzard’s Diablo, winner of GameSpot’s PC Game of the Year for 1996, has finally made it onto the PlayStation. On the surface, it almost seems like it would be a more natural home for the old devil, being as it is a sort of glorified Gauntlet. Oh, but it’s so much more, which makes us wonder: Can a console system pull off the wonderful array of magic, pyrotechnic lighting effects, and the near-infinite variety of possible games that the PC version made possible with its randomized dungeons, magic items, and monsters – not to mention some of the best death animations in the business? The answer, like the game, is more complex than it seems.

For the uninitiated, here are the basics. On the surface, Diablo is a dungeon-crawling action game. Wander through 15 levels of hack-and-slash glory that offer more immediate thrills than 90 percent of the more modern-looking games out there. First person? Bah. Over-the-shoulder views? Who needs ’em. Diablo gets so much mileage out of a simple, third-person overhead view because of its incredible light sourcing and detailed characters, monsters, and death animations. If you’ve never seen the winged succubus fall face down in a pool of her own blood… well, you’re missing out. And some of these rooms are just teeming with monsters. It’s downright frightening when your character is literally swarmed on by a roomful of Death Knights. Luckily, you have at your disposal powerful magic and awesome fighting power. Nothing takes out two-score zombies with quite as much gusto as a dozen simultaneous Firewall spells, each of which is acting as its own light source.

Beneath the intensity of the action lies all the addictive character development of an RPG. Choose one of three character classes – from the sturdy warrior, to the bow-sniping rogue, to the arcane sorcerer. Work your way from humble beginnings (initially you’ll be walking the increasingly tedious path back to town after every couple of fights) to true heights of prestidigitation and valor. You’ll gain powerful spells as you go, as well as some of the most varied magic items in RPG history. These are both key to Diablo’s amazing power to possess players’ lives. Each new spell is more visually overwhelming than the last – witness the glorious and shocking Chain Lightning spell with its hundreds of arcs of electricity – and it’s just so hard to turn off the game when the next room might contain the Sapphire Sword of the Heavens.

You see, the power of Diablo lies in its uncanny replay value. The 15 levels of dungeon are randomly generated for each game. That means they’re different every time you play the game. This is powerful for a PC game, but for a console it’s almost unheard of. The same is true of magic items. There are literally hundreds of combinations of different magical modifiers and miscellaneous attributes, from simple “to hit” bonuses, to stat bonuses, to more obscure powers like life stealing and damage reduction. Put these elements together with the drastically different feel of each of the character classes, and you have replay value of demonic proportions.

Not that this was a perfect translation by any stretch of the imagination. Animation is much more jerky than in the original. Character motion stutters even when there is little happening onscreen. Frames disappear all over the place. The point of view is certainly from closer in, making it harder to see your enemies coming. In addition, the graphics seem dark to the point of obscurity. Turn up the brightness on your monitor to fix the problem, and the game appears washed-out, hampering some of the macabre mood. The spectacular visual effects are still present, they just perform with a slightly hindered graphical acuity. In addition, despite the fact that your game may still be saved at any point, the game is bogged down heavily by the lengthy save process, which involves a minimum of three menu screens and a solid ten seconds to write to the memory card. For a game that demands saving after every fight, this is a serious drag on gameplay.

The PlayStation version did succeed with flying colors at making the PC version (which required a solid dozen keyboard commands, in addition to a mouse, for control) translate to the Sony controller. The original version was demanding enough with a full keyboard at your disposal. In addition to melee attacks, spells must be selected and cast, and healing and mana potions must be imbibed every few moments during combat. Less immediately critical, but certainly mandatory, are several other screens (character sheet, inventory, automap) that must be called upon all the time. How did they do it with only eight buttons and a D-pad? Combos, of course. The R2 button (by default, which may be altered) calls up the less immediately vital functions when pressed in tandem with the other keys. And if it’s all just too demanding for your hell-blasted brain to remember, a combo menu may be enabled that pops up when the R2 is first pressed. The biggest breakthrough is the Quick Health and Quick Mana buttons, which automatically drain one potion with the touch of a single button, an elegant device that’s actually an improvement on the original.

The bottom line is that PC Diablo’s secret didn’t lie in all its bells and whistles (of which there was certainly no shortage), but in the amazingly addictive hybrid of arcade-style action and RPG-style character development and gradual power acquisition. These are precisely those elements that most easily survived the translation, making Diablo a great PlayStation game. If you’re put off by the occasional graphics stutter or lost frame, or if you’ve already spent the usual two months of sleepless nights breaking into your place of work to play the PC version, you may want to let this one go. But if you’ve never felt the hellish world of addiction that is Blizzard’s Diablo, you won’t want to miss it. –Josh Smith
Copyright ©1999 GameSpot Inc. All rights reserved. Reproductionin whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc.GameSpot Review

The Rum Diary

Last update was on: Saturday, May 30, 2020

The Rum Diary [Blu-ray]

Last update was on: Saturday, May 30, 2020

Lord of the Rings: War in the North – Playstation 3

Last update was on: Saturday, May 30, 2020

Product Description

Unseen lands from the world of Middle-earth are awaiting in this visceral action-adventure RPG. The Lord of the Rings: War in the North is set against the backdrop of the famous trilogy, yet forges its own distinct path with a new story and an exciting take on the popular genre. It gives players the unique opportunity to explore previously untold stories in the realm of Middle-earth during the journey of the ring. Innovative cooperative gameplay pits you and your friends against the dark forces of Middle-earth.

The Lord of the Rings: War in the North is a co-op Action RPG, from the developers of Baldur’s Gate: Dark Alliance, that immerses you and your friends in a brutal new chapter in the War of the Ring. Set in Middle-earth during the time of the War of the Ring, but separate from its events, War in the North is inspired by both the Lord of the Rings books and movies allowing players to draw their swords, notch their axes, bend their bows and raise their staffs against a wide range of deadly enemies and traverse both established and never-before-seen locations. The result is a journey that is both epic and intimate, familiar yet unexpected.

Lord of the Rings: War in the North game logo

Become One of the Unknown Heroes on Middle-earth

“With his far reaching rich hand Sauron might have done great evil in the North. Yet all that has been averted because a handful of heroes stood in his path.” – Gandalf the White

The Dúnedain ranger Eradan, Andriel the Elf and Farin the Dwarf engaged in co-op combat in Lord of the Rings: War in the North

Action RPG Lord of the Rings adventure firmly based in Tolkien lore and co-op gameplay.
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The Black Númenórean lord, Agandaûr and his mount in Lord of the Rings: War in the North

Face off against Sauron’s deadly Black Númenórean lord, Agandaûr.
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In The lord of the Rings: War in the North you are one of these heroes. Inspired by events from the famous book trilogy and their retelling in Peter Jackson’s films, the game features stunning visuals, brutally realistic combat, a unique and compelling new story, and innovative cooperative gameplay that pits you and your friends against the dark forces of Middle-earth. In this game you will form your own fellowship and fight against Sauron’s forces at the North.

Playable Characters and Co-op Gameplay

The gameplay in The lord of the Rings: War in the North is all about cooperation. Players will take on the role of either Eradan, a Dúnedain ranger, Andriel, an Elf or Farin, a Dwarf. Each will have special abilities tied to their race – for example, a Dúnedain can combine different objects to create unique items for use or sale in-game; Elves possess superior sight, which will lead you to shortcuts and recognition of trouble ahead; and Dwarves have the ability to notice weaknesses at the walls and break them in order to find secret caves with different loots. Each race with have character class possibilities as well as legendary weapons. Once characters are established, they must band together in multiplayer action, working together to combat hordes enemies. These enemies include goblins pouring from their strongholds in the Misty Mountains, Uruk-hai from Isengard, savage wargs in the wilderness, giant spiders infesting Mirkwood, massive trolls and most dramatic and dangerous of all, bosses like Agandaûr, a deadly Black Númenórean lord who long ago was tempted and turned by the lies of Sauron.

Along your journey you will also cross paths with Lord of the Rings characters familiar and not so familiar, fulfilling little known but important events of the wider War of the Ring. These include: Aragorn’s scouting party of the North, while Frodo recovers in Rivendell from the wound he suffered at Weathertop; missions with the Elven sons of Elrond, Elladan and Elrohir; the responsibilities of the wizard, Radagast the Brown; encounters with the great eagles of the Misty Mountains and more.

Key Game Features

  • A brutal new The Lord of the Ring adventure set during, but separate from the main events of the War of the Ring
  • An exciting main story campaign coupled with dozens of side quests
  • Cross paths with your favorite Lord of the Ring heroes, as well as more obscure characters
  • Classic Action-RPG action that centers on co-op gameplay and character development
  • Three playable races – Dúnedain (man), Elf, Dwarf, each with its own storyline and unique quests
  • Multiple character classes including Mage, Scout and Warrior
  • Magic abilities including active (fire, lightning and ice spells) as well passive (morale bonuses, protective shields/wards) spells
  • The ability to craft items and potions
  • A special Challenge Mode consisting of missions and maps built especially for co-op gameplay and not tied to the main campaign

Additional Screenshots

Elf character from Lord of the Rings: War in the North

Middle-earth races & classes.
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A dwarf in close combat with a troll in Lord of the Rings: War in the North

Frightening foes.
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The Great Eagle Beleram from Lord of the Rings: War in the North

Powerful allies.
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Targeting with a crossbow in Lord of the Rings: War in the North

Multiple weapons & magic types.
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Last update was on: Saturday, May 30, 2020


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